Mac Mini 2018 Gaming Egpu

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Mac Mini 2018 Gaming Egpu

Jan 03, 2020 The new 2018 Mac mini can now be configured with a 6 Core 3.2Ghz Intel Core i7 8th Generation desktop class cpu for $1299. This is a high-end powerful desktop cpu that blows away the performance of the previous laptop class chips.

By Vadim Yuryev
Saturday, February 16, 2019, 08:59 am PT (11:59 am ET)

The 2018 Mac mini is a welcome refresh to the compact Mac product line, but the Intel graphics are weak. AppleInsider examines whether it is worth the extra expense of adding an external GPU to the Mac mini.



In a previous comparison where the 2018 Mac Mini was put against the iMac 5K, it was decided the Mac mini is a great option for users who don't really need best-in-class graphical performance, such as for photo editing and other intensive media tasks. The Mac Mini doesn't pack a dedicated graphics card, and it definitely lags behind the iMac 5K which is supplied with a Radeon Pro GPU.

However, the Mac Mini does sport four Thunderbolt 3 ports, which means there is the opportunity of hooking up an eGPU, an external enclosure that houses a graphics card.
The actual setup process for the eGPU on the Mac mini is relatively straightforward, regardless of whether it is a separately bought graphics card and enclosure or a premade unit. If bought separately, insert the graphics card into the enclosure's PCI-e slot and insert the power connectors into the card. Plug your monitor into the card, then plug the enclosure into an outlet and connect it to the Mac mini's Thunderbolt 3 port.
Once connected, macOS should instantly recognize the eGPU and automatically start using it for graphics rendering.
Mac mini windows egpu

Price comparisons


For the purposes of this test, a powerful $400 Radeon RX Vega 64 graphics card will be attached to the Mac mini using a $250 Sonnet 550-Watt eGPU enclosure via Thunderbolt 3. It is worth noting the enclosure is also capable of providing 87 Watts of power delivery, allowing it to recharge a connected MacBook for those interested in giving their portable Mac more graphical grunt.

The Mac mini next to the Sonnet eGPU enclosure

The Mac mini in this case is upgraded with an Intel Core i7 processor and 512 gigabytes of storage. Instead of upgrading the RAM to 32 gigabytes for $600 through Apple, a 32-gigabyte upgrade kit was acquired for the far cheaper cost of $200. Following a memory swap, the total cost of the Mac mini in this case is approximately $1,700.
The price of the Vega 64 eGPU brings the entire boosted Mac mini setup to $2,350, excluding the monitor and peripherals. Add these extras on, and you're getting quite close to the cost of a similar-specification iMac 5K.

Just on comparative specifications, those switching from PC to Mac or upgrading from an earlier Mac mini model are likely to have their own mouse, keyboard, monitor, and in the case of the PC user, potentially even an AMD graphics card to add to an empty eGPU enclosure. In this sort of situation, opting for the Mac mini is probably going to offer the better overall value for money.
In the event you don't need all of the power offered by the Vega 64, an alternative option is to acquire a $200 RX 580 graphics card and combine it with the $200 350-Watt Sonnet eGPU enclosure. Going for these cheaper options brings the overall cost down to $2,100, saving $250.

The eGPU enclosure is a considerable investment in terms of desk space

Realistically, you can also save a good amount of cash on the Mac mini by opting for a smaller storage capacity, using less RAM, or maybe just going with the i5 processor instead of the i7 if you don't need that much processing power.

Performance


The main downside to using an eGPU is that it isn't as efficient as using an internal graphics card. The Thunderbolt 3 for a variety of reasons can shave off some performance compared to a native PCI-E connection, or a built-in version.
As part of the testing, the Radeon RX Vega 64 eGPU was put against the discrete Radeon Pro 580 in the iMac 5K and the Vega 56 installed in the iMac Pro. Both discrete cards are less powerful than the Vega 64 in the eGPU, but benefit from a wider data path than the Thunderbolt 3 eGPU.
Looking at raw performance in Geekbench 4's Metal test, the Mac Mini with Vega 64 scored similarly to the iMac Pro with the Vega 56 card, but quite a bit less than the iMac Pro with the same Vega 64 GPU. More importantly, the Mac mini using the eGPU achieves a score over six times greater than without the enclosure.

Synthetic benchmarks are a decent approximation of everyday tasking, but aren't a good indicator of specific performance on every given task. AppleInsider has its own real-world tests involving video editing in Final Cut Pro X. The tests also provide more variation in terms of load sharing, with some elements relying more on the processor than the eGPU, which can have more of a bearing on the final scores.
Starting with the BruceX Final Cut Pro benchmark, the Mac mini with the eGPU is right up there with the iMac Pro, and is even faster than the iMac 5K. Compared to the Mac mini by itself, there is a considerable performance increase with the external card.


In a test for stabilizing a 20-second 4K clip, the eGPU-equipped Mac mini is actually slower than both the iMac Pro and the iMac 5K, but again is still a marked improvement over the Mac mini alone, running approximately 3.5 times faster. The slowness despite having a more powerful card is likely down to the inefficiencies of using an externally-located graphics card.


In another video test exporting a 5 minute 4K project, the Vega 64 helps the Mac mini finish over twice as fast as a stock model, but it's unfortunately still slower than the iMacs. This is somewhat surprising as the Mac mini's processor and eGPU are both more powerful than what is offered in a top-of-the-line iMac 5K.


Moving on to a 5 minute 4.5K RED RAW project, the Mac mini actually outperforms the iMac 5K, as the Red RAW codec is extremely processor intensive rather relying than eGPU-based processing. Since the Mac mini's processor is faster, it finishes quicker than the iMac 5K.


In the last test, exporting a 60p Canon Raw Lite project, the Mac mini is yet again slower than the other two, because it is a less processor-intensive task, and more of GPU-bound one. However, it was able to play back the project at 52 frames per second compared to only 45 on the iMac 5K. The iMac Pro played back at the full 60 frames per second.

The result dropped down to around 22 frames per second in the Canon Raw project when the display was plugged directly into the Mac mini, instead of into the eGPU. Treat this as a warning that, if you ever use an eGPU, make sure the monitor is plugged directly into the enclosure.


A mixed result


If you already own a 2018 Mac mini, getting an eGPU can really boost graphics performance compared to the stock specification, but graphical power is your primary differentiator between the Mac Mini and the iMac 5K, just go with the iMac. It performed better in almost every test put to all of the models, even though the processor and graphics card aren't as powerful as the Mac mini's processor and the eGPU's graphics card. There is also the benefit of having a beautiful 5K display to use at the same time and minimal desk usage due to being an all-in-one unit.
Throughout, the iMac Pro showed itself to be a viable alternative to both of the other Macs, passing with decent results in all of the tests. It may not necessarily offer the cost savings of a Mac mini with an eGPU, but it is certainly an option for those looking for reliable performance.

Where to buy


Shoppers looking for the lowest prices on Apple's 2018 Mac mini can save $50 to $100 on every configuration with coupon discounts and/or instant rebates at Apple authorized resellers. Prices start at $749, with select retailers collecting sales tax in select states only. Sonnet's eGFX Breakaway Box eGPU enclosure is also on sale with prices starting at $199 at Amazon, while an AMD RX 580 graphics card can be found for $179.99 after a $20 rebate.
Meanwhile, current iMac 5Ks are up to $200 off, with prices starting at $1,599.

An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.

eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.

An eGPU lets you do all this on your Mac:

  • Accelerate apps that use Metal, OpenGL, and OpenCL
  • Connect additional external monitors and displays
  • Use virtual reality headsets plugged into the eGPU
  • Charge your MacBook Pro while using the eGPU
  • Use an eGPU with your MacBook Pro while its built-in display is closed
  • Connect an eGPU while a user is logged in
  • Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
  • Use the menu bar item to safely disconnect the eGPU
  • View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)

eGPU support in apps

eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3

In general, an eGPU can accelerate performance in these types of apps:

  • Pro apps designed to utilize multiple GPUs
  • 3D games, when an external monitor is attached directly to the eGPU
  • VR apps, when the VR headset is attached directly to the eGPU
  • Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)

You can configure applications to use an eGPU with one of the following methods.

Use the Prefer External GPU option

Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:

  1. Quit the app if it's open.
  2. Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
  3. Press Command-I to show the app's info window.
  4. Select the checkbox next to Prefer External GPU.
  5. Open the app to use it with the eGPU.

You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.

Set an external eGPU-connected display as the primary display

If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:

  1. Quit any open apps that you want the eGPU to accelerate on the primary display.
  2. Choose Apple menu  > System Preferences. Select Displays, then select the Arrangement tab.
  3. Drag the white menu bar to the box that represents the display that's attached to the eGPU.
  4. Open the apps that you want to use with the eGPU.

If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.

Mac Mini Bootcamp Egpu

About macOS GPU drivers

Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.

Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.

The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.

Supported eGPU configurations

It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.

Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.

Thunderbolt 3 all-in-one eGPU products

These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.

Recommended Thunderbolt 3 all-in-one eGPUs:

  • Blackmagic eGPU and Blackmagic eGPU Pro4
  • Gigabyte RX 580 Gaming Box4
  • Sonnet Radeon RX 570 eGFX Breakaway Puck
  • Sonnet Radeon RX 560 eGFX Breakaway Puck5

AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100

These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sapphire Gear Box
  • Sonnet eGFX Breakaway Box 350W
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4
  • HP Omen4
  • Akitio Node6

AMD Radeon RX Vega 56

These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4
2018

AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100

These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary

If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.

Recommended Thunderbolt 3 chassis for these graphics cards:

Mac Mini Gaming Egpu

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

Learn more

  • Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
  • To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
  • If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
  • Software developers can learn more about programming their apps to take advantage of macOS eGPU support.

1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.

Best Egpu For Mac Mini 2019

2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.

3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.

4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.

5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.

6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.